
Lumenphage
Eat small and avoid big.
Drift, aim, and thrust by throwing away part of yourself. Every push costs mass, and mass is life: eat anything smaller, avoid anything bigger. Gravity wells bend your path, walls bounce you back, and some of the things out there hunt.
Play your way
- Campaigns: authored levels, starting with a short tutorial
- Quick play, in four flavors:
- Vortex: orbit a gravity well
- Drift: sparse and casual
- Sediment: tightly packed
- Lattice: a grid of circles, immediate chaos
- Biology-inspired maps:
- A growing slime mold
- A beating heart
- Neuron: zap across synapses
- Nuclear pore: escape puzzle
- Daily: one shared map per day, the same for everyone
- Expedition: an endless descent that gets harder the deeper you go. One loss ends the run.
- Seed codes: replay any generated map, or send it to a friend
- Presets: roll a custom map (shape, enemies, pickups, gravity wells) and save it
- Start with pickups you choose, or draw them at random
Make your own
The editor used to build the game is included. Draw levels, script events with triggers and actions, design your own creatures and pickups, and bundle it all into campaigns.
Runs in the browser. Mouse, keyboard, touch, and gamepad all work.
Feedback wanted
Still in development. What should stay? What should go? What's missing? What would make this great? How can we make this epic?
I love making this game. I'm open to ideas. I want all feedback (positive and negative).
Accepting custom levels to be included in a community campaign. Accepting custom pickups and kinds, too.
Stay in the loop
- Hit Follow above.
- Join the Discord community: https://discord.gg/YVAscK4EDw
Quick Guide - Game Controls (PC)
Basic...
- Left mouse button = thrust
- Right mouse button = boost
- Hold right mouse button = Slough
- Mouse wheel = zoom in/out
- Control + mouse wheel = speed up or slow down time
Advanced...
- Control + mouse button = fixed angle shot
- Control + alt + mouse button = shoot to recapture ejected mass
| Updated | 9 days ago |
| Published | 13 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Gahrae |
| Genre | Action |
| Tags | Abstract, Arcade, cell, Gravity, Level Editor, Minimalist, Physics, Procedural Generation, Relaxing, Touch-Friendly |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Xbox controller, Touchscreen, Smartphone |
| AI Disclosure | AI Assisted, Code |




